Adding Obstacles and More
The terrain is just the beginning. The next major development phase for the SVS is layering in crucial obstacle data: towers, buildings, power lines & wires.
Unlike terrain, which is relatively static, obstacles vary wildly in shape and size. We are carefully designing a data pipeline to not only render these objects accurately but also to manage data obsolescence, ensuring that what you see in the cockpit reflects the real world.
Every detail, from a new radio tower to a decommissioned building, must be handled with precision.